Category Archives: Game Play

GW2 Blog Talking Fun

Recommending the latest GW2 blog post by Colin Johanson.┬áHere is a small paragraph about how items will not get you more powerful: “Fun impacts loot collection.┬áThe rarest items in the game are not more powerful than other items, so you … Continue reading

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TSW Needs Deck Validation AI

Just a humble opinion based on my recent run with TSW. I love the way they publish new pre-made decks recently and I like the way you can test them in-game before going out to combat. But I think that … Continue reading

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Everyone Claims Dynamic Events

Everyone claims having dynamic events in their MMOs nowadays. From RIFT to GW2 and almost every other upcoming title such as WildStar or The Elder Scrolls to name a few. In today’s rumbling you will find me wonder what that … Continue reading

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Public Questing

Here is a short one to wrap the day here. As you can see in many of my previous posts, lately I have grown to a position that I am not going to play a game that forces me into … Continue reading

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GW2 Combat has Just the Right Action Mix

So if you have been reading my previous post, you know by now that I had a blast this weekend with the GW2 BWE2. The second area where GW2 is really doing it to me (on top of Content/Leveling, which … Continue reading

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GW2 Zones and Leveling

I am in withdrawal for sure after the past weekend and the ton of GW2 goodness that accompanied it. It was everything that I thought it would be, and I am definitely learning more and more about the game. Some … Continue reading

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Quick Thoughts About Action PvP

I am surely going to expand on this topic in the future but just as a quick note – the industry is totally heading these days the path of the action based combat. I don’t argue that its not a … Continue reading

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